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Re: New map - HippieMeta - what would it need?

Posted: April 6th, 2019, 1:30 am
by woross_cz
>PP releases new map
>Hippie instantly starts working on its own

typical...
:pepegrim:

Re: New map - HippieMeta - what would it need?

Posted: April 20th, 2019, 4:57 am
by Wheezl
have engineering in a better location, i.e. the center of the space station

Re: New map - HippieMeta - what would it need?

Posted: April 20th, 2019, 5:07 am
by MaterialisticThings
A cooler security with bigger and better cells.

Re: New map - HippieMeta - what would it need?

Posted: April 20th, 2019, 5:27 am
by kainoa
Lcass chemicals should be for the chemist. At the moment on meta there's virtually no reason to ever queue for chemist instead of scientist except if you want to grab the syringe gun. Still seems weird that science has more chemistry tools than the chemist does.

Re: New map - HippieMeta - what would it need?

Posted: April 20th, 2019, 10:13 am
by SharpenLimited
replace the hallway with tube systems

Re: New map - HippieMeta - what would it need?

Posted: April 20th, 2019, 10:30 am
by freshonionvendor
lcass chems should be for chemist, give scientist less chems, they can make one anyways and science has many tools anyways

Re: New map - HippieMeta - what would it need?

Posted: April 20th, 2019, 2:27 pm
by kainoa
Alternatively, just give chemists science access and put the Lcass chem related equipment in there like how robotics is just a subset of science. 99% of the time chemists have to thermite their way into sceince to get parts anyways.

Re: New map - HippieMeta - what would it need?

Posted: May 1st, 2019, 1:40 pm
by yobihodazine
Metalake has a single Medivend for the entire station, and it’s in med storage. Add a medivend somewhere else in medbay and one also in virology. I also don’t think there are any Nanomeds at all, it could use about 4 of those.

Re: New map - HippieMeta - what would it need?

Posted: June 24th, 2019, 12:00 am
by thefastfoodguy_2
bump

i'll work on this after the upstream merge is merged

Re: New map - HippieMeta - what would it need?

Posted: June 24th, 2019, 5:06 am
by Majick
Did a lot of work on it today, won't be able to add it without that upstream but here's what we got so far

-Tesla/Singulo added to engineering
-Changed timed brig cells to 2 double cells instead of 3 small ones
-Made changes to AI core (also coming to box)
-Moved things around in Xenobio, added a new cell and put the kill chamber closer to the console
-Added NanoMeds and MediVends to medbay outside of storage
-Removed genetics waiting room and expanded the monkey pen

Pictures of the changes so far https://imgur.com/a/1XtEZUP, can also share the file if you want to fuck with it some more